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Jagged alliance 2 savegame editor
Jagged alliance 2 savegame editor









jagged alliance 2 savegame editor

Probably the first step towards making PROEDIT obsolete came during the creation of the New Inventory system. The discussion, of course, never died, because the limits of PROEDIT are still a problem. Several attempts were made, and one attempt reportedly even went very far before someone's hard-drive crashed and the project crashed with it. It is impossible to edit PROF.DAT by hand (ok, you can do it with a hex editor, but what a mess!), so even if systems were developed for more freedom with characters, we were always limited to what PROEDIT could and could not do.Įxternalizing PROF.DAT has been a hot topic for several years. Unfortunately, while JA2 1.13 grew better and more complex over the years, our only way of changing character details was through PROEDIT which has never been updated. When a new campaign is started, this data is loaded into memory and serves as the basis for merc growth and character behavior. This file contains all character data in binary format. PROEDIT reads and writes a file called PROF.DAT. For years it has allowed us to edit attributes, character traits, and many other details about every named character in the game. JA2 Wildfire came packaged with the original game's source code, and also included some important tools such as PROEDIT - a program that allows editing character profiles.

  • 3.4 But I liked PROEDIT! It was simple to use!.
  • 3.3 What can PROEDIT do that PROFEX can't?.
  • 3.2 What can PROFEX do that PROEDIT can't?.










  • Jagged alliance 2 savegame editor